Each side of the Wall (You'll figure out what this is by playing the game) has its own atmosphere, and it's just eargasmic. The OWL is another interesting add to the game, but I feel like it may be a little bit too effective sometimes. Well, you can still do it, but you can also be more sneaky, and it's just great. No more running towards any Hellgast you'll see. Some might complain about the fact that it has lass action and more exploration, but in my opinion, it was a very good choice. Then, I really appreciate the fact that Guerrilla didn't want to make the same Killzone as the 3 first before Shadow Fall. Everything is just beautiful, and I caught myself quite a lot of time just looking at the view. Not only the technical part of the graphics, but also the artistic direction. ![]() Not only the technical part of Why is this game the best game possible for the PS4 launch I'll tell you why. Why is this game the best game possible for the PS4 launch I'll tell you why. Just a perfect launch title, a franchise we know and love but with the perfect twist to usher in the new generation. Multiplayer is back with a vengeance and will keep you coming back for hours on end, I need not tell you more. ![]() I felt fully immersed in this world, only taken out of it by some small and rare slip ups from the AI system. It's here to give you a mindless thrill ride and it does it effortlessly. This is Killzone, this isn't here to win an academy award. Sure it has it's cliche action movie set pieces that you know like the back of your hand, but what do you expect. I need not tell you how stunning this game is, but instead the gameplay feels fresh, the story is a thrilling new take on war, using a cold war setting rather then throwing you head first into a hot war. ![]() I need not tell you how A worthy launch title for the Playstation 4, if this is the start of next gen then things can ONLY get better. A worthy launch title for the Playstation 4, if this is the start of next gen then things can ONLY get better.
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